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Kumoon 1.2

Written By Jalal on Saturday, March 9, 2013 | 7:40 PM




Kumoon is a combination of RTS and puzzle games. Player controls a chick that tries to knock down boxes in various rooms by shooting them with a rifle, gun or bazooka. Kumoon won first prize in the competition gamedev Assembly'05. MOPE Kumoon using physics engine.

The purpose of this game is to drop all the boxes in the room. You can complete the mission if it has a minimum of 0 at all points of the red / green to tilt / fall.

Usually you can not complete a level just by shooting the box directly. You will get too many penalty points if you use too many bullets. Instead you should use a score multiplier feature. This can be done by bouncing bullets off the walls before the red box / green. This way you get points will be multiplied by 10 (or 20 or 30, depending on how many bullets ricochet before the box).

Note that the first shot is always free, with no weapons. A good way is to use a gun or a bazooka for the first shot, because they are much more powerful than a gun. After the first bullet, you might want to use the gun, because you get penalty points if using a revolver bullet.

Note to Quake Players Some fps games (like Quake) using different mouse controls the movement of Kumoon. Reverse vertical direction (ie when you move the mouse down, the player will look up). To turn this mouse model of control, do the following:

* Run the game and then out again. * Then edit the file "settings_ . Txt". * Change line 6: write MirrorMouseVertical lieu of NormalMouseVertical * Save the file then restart the game.


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