
Flight Commander is a space combat game in the style of Wing Commander. Engine of Flight Commander programmed from scratch and comes with a graphical mission editor. It is designed to be more easily modified, using standard formats for images, sound and 3d graphics. All game stats can be changed easily with a text editor. For more advanced missions, scripting done with scripting languages, user-friendly but powerful. All scripting commands are well documented, and many examples are included for a variety of missions. ]lgfqnlogameplay * More than 20 aircraft * More than 43 missiles and weapons, usually accompanied by sound and unique graphics * Statistics aircraft and weapons by Wing Commander game balance * Energy weapons, missile tracking a target * Command and communications wingmen and enemies * Can make multiple campaign * Many of the mission, including the torpedo runs, patrol missions, assault missions, and defensive assignments * Stats provided during the mission debriefing * You can target and destroy the individual capital flight. * Display plane collision more accurate. * Inspection of cargo * Traitor detection * Objects missions more diverse System Requirements * Windows 98 Athlon 600 MHz * RAM 128M * Video RAM 16M * DirectX 5 + to support sound / joystick Older systems can still work by turning off some of the features in the Settings menu. For Windows 95 and hardware is not supported, can continue to operate if the sound is turned off. Video Card with the old 3dfx drivers are not supported
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